Hi, I’m Trevor Nagel, creator of Lamorna Engine, a handmade game engine designed to power ‘lo-fi’ 3D games and featuring a robust software renderer.
The engine has been developed as a hobby over several years, something I’ve quietly worked on when I have the time, but all that has changed!
I’ve just left a career in health care to work full time on improving the engine and produce simple, fun 3D games for the PC. I’m entirely self taught. Formerly from Brisbane, Australia, I now reside in Tauranga, New Zealand.
I’m not a professional game developer, and have no experience in the industry. However I am passionate about game programming, and have released a game demo to show I know what I am doing! There is still so much to learn, and I am excited about improving the engine, becoming a better programmer & building game play elements.
I’d like to share this process with folk. To that end I’m intending to post regular updates here, make introductory videos on the various game systems, and work up into live streaming. I’ll have a presence on a range of social media. If you have an interest in game development, software rendering or programming in general I’d love you to follow my efforts.
Please download the demo and stay tuned for further updates!